// Created by Crowbar 0.71
====== File Size ======
	17,710
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 787 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	788 - 2,007 theMdlFileData.theBones 5
	2,008 - 2,651 theMdlFileData.theAttachments 7
	2,652 - 2,663 theMdlFileData.theHitboxSets 1
	2,664 - 2,671 [ERROR] Unread bytes (non-zero) [ 02 03 00 04 01 00 00 00 ]
	2,672 - 2,763 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,673 - 2,676 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,677 - 2,679 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	2,680 - 2,831 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,832 - 3,063 theMdlFileData.theSequenceDescs 1
	3,064 - 3,083 [ref] aSeqDesc.theBoneWeights 5
	3,084 - 3,085 [ref] aSeqDesc.theAnimDescIndexes 1
	3,086 - 3,087 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	3,088 - 3,103 theMdlFileData.theBodyParts 1
	3,104 - 3,251 aBodyPart.theModels 1
	3,252 - 3,367 aModel.theMeshes 1
	3,368 - 3,375 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	3,376 - 3,419 theMdlFileData.theTextures 1
	3,420 - 3,423 theMdlFileData.theTexturePaths 1
	3,424 - 3,425 theMdlFileData.theSkinFamilies 1
	3,426 - 3,427 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	3,428 - 3,481 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	3,482 - 3,483 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	3,484 - 4,227 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ]
	4,228 - 4,228 aSeqDesc.theActivityName = ""
	4,229 - 4,260 theNameCopy = "weapons\shuriken\w_shuriken.mdl"
	4,261 - 4,267 theSurfacePropName = "weapon"
	4,268 - 4,280 aBone.theName = "ja_c_propGun"
	4,281 - 4,292 aBone.theName = "weapon_bone"
	4,293 - 4,303 aBone.theName = "def_c_base"
	4,304 - 4,316 aBone.theName = "def_magazine"
	4,317 - 4,329 aBone.theName = "muzzle_flash"
	4,330 - 4,341 anAttachment.theName = "CAMERA_BASE"
	4,342 - 4,348 anAttachment.theName = "CAMERA"
	4,349 - 4,355 anAttachment.theName = "L_HAND"
	4,356 - 4,362 anAttachment.theName = "R_HAND"
	4,363 - 4,374 anAttachment.theName = "SWAY_ROTATE"
	4,375 - 4,393 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	4,394 - 4,401 aHitboxSet.theName = "default"
	4,402 - 4,406 anAnimationDesc.theName = @ref
	4,407 - 4,410 aSeqDesc.theName = "ref"
	4,411 - 4,421 aBodyPart.theName = "w_shuriken"
	4,422 - 4,469 aTexture.thePathFileName = "models\Weapons_R2\shuriken_kunai\kunai_shuriken"
	4,470 - 17,709 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 00 00 00 00 00 01 00 00 00 E4 B8 92 6C B8 01 00 ... ]
	17,710 - 17,710 END OF FILE + 1 (File size)
========================
